﻿package game.alternativa.ModelViewer {
	import alternativa.engine3d.shadows.DirectionalLightShadow;
	
	public class ModelShadow extends DirectionalLightShadow {
		
		public function ModelShadow(width:Number, height:Number, nearBoundPosition:Number, farBoundPosition:Number, mapSize:int = 512, pcfOffset:Number = 0):void {
			super (width, height, nearBoundPosition, farBoundPosition, mapSize, pcfOffset);
		}
	}
}